
Welcome to PME Documentation¶
Pie Menu Editor (PME) is a Blender add-on originally created by roaoao in 2016. It lets you build pie menus, regular menus, pop-up dialogs, macros, and custom panels without writing code, so you can customize Blender’s interface freely.
Note
This documentation is currently being updated. Some pages may still be incomplete or contain information from older versions.
If anything is unclear, please use the Blender Artists Forum.
Keys & Shortcuts¶
Get more range out of fewer keys.
Assign different actions to key press and key release. Useful for temporary tools and mode switching.
Assign multiple commands to one hotkey and cycle through them with repeated presses.
Operators & Automation¶
Turn repeated steps into actions you can reuse quickly.
Combine existing Blender operators into a new action. Well suited for recurring workflows.
Create interactive operators that adjust values while they run in response to keys and mouse input.
Interface & Properties¶
Organize Blender’s UI and data into a shape that fits your work.
Insert your own menus into existing Blender menus and panels. You can also control placement and order.
Define custom properties with Getter and Setter support, and register them on any Blender data block.
Reorganize side panel tabs and panel structure. Useful for custom categories and extending existing UI.
Hide unused panels and groups to keep your workspace clean and focused.
Do I need programming knowledge?
No. PME can be used without programming. If you use Python, you can customize it even further.
Where to Get It¶
Pie Menu Editor Fork is available on Gumroad. It supports Blender 5.0 and later.
For recent changes, see the changelog.
Community¶
Blender Artists Forum: Questions, bug reports, and customization examples
Related Links
Getting Started