25 items with this tag.
Diagnose Blender poll failures caused by the wrong editor, region, mode, or keymap scope.
Point at a visible Blender menu, panel, or header, then reuse its content inside PME or place PME co...
Use a Custom item and Blender's UILayout template methods when PME cannot add a widget from the norm...
Historical · current compatibility unverified
A historical community design for fixed-position tool sections that do not reorder with installed ad...
Place PME menu items in Blender's T-panel or N-panel by configuring Panel Group space, region, conte...
Historical · current compatibility unverified
A historical advanced pattern that uses a Blender context override to draw a native Pose panel throu...
Use a PME Boolean Property to keep a dependent action visible but disabled until its prerequisite is...
Use UILayout's index argument to show only X, Y, or Z from an array property instead of drawing the ...
Historical · current compatibility unverified
A historical composition pattern for nesting child dialogs and drawing each one with its own frame.
Use UILayout's text keyword with prop_enum so custom PME buttons remain readable across Blender UI c...
Bind a PME Float Property to a Blender value with Getter and Setter callbacks, then present it as a ...
Use a Custom item and depress= to give an action button live pressed-state feedback without changing...
Use PME's Popup Area command when you need a temporary second editor window rather than a Popup Dial...
Open the familiar menus from the active Blender editor—or another editor—directly from a Pie Menu Ed...
Move one edge of the active or a named Blender area by a fixed pixel distance with PME's area-move o...
Draw an existing Object, Bone, or Scene custom property directly when PME's normal property picker c...
Add Blender's editable X, Y, and Z object dimensions to a Pie Menu or Popup Dialog with a guarded Cu...
Show a short message after a PME action, place it deliberately, and avoid treating a temporary overl...
How PME draws Blender panels with the correct editor context, frame, header, and initial expansion s...
Historical · current compatibility unverified
A historical note from emboo2: an empty Blender window holding a Popup Dialog with the Physics prope...
Historical · current compatibility unverified
A historical PME conversation that turns frequently used modifier recipes into a compact shelf besid...
Historical · current compatibility unverified
A historical PME experiment that traded a permanently docked Properties editor for a context-aware p...
Historical · current compatibility unverified
A historical PME setup that layers a Pie and a secondary control panel on one express key so sculpti...
Historical · current compatibility unverified
A historical PME workspace places side-area toggles, Outliner actions, and viewport-display controls...
Follow eight real support conversations from menu composition and temporary tools to remembered choi...