Post #5681: This works and seems stable! The only thing that seems to be a bit off is as fol
π Metadata
- Author: taa1
- Date: 2025-12-11 01:25:51
- Type:
bug_report - Quality Score: 7/10
- Reply to: post_05677
- Replies (1): post_05682
π·οΈ Tags
βοΈ Related PME Features
- Popup Dialog Editor
- Hotkey Configuration
- Stack Key Editor
π¬ Content
This works and seems stable! The only thing that seems to be a bit off is as follows.
If I press hotkey 1 to launch the AB (with the 2000px width) it takes up approximately 50% of the viewport whether on a 1080p or a 4K monitor (I like this!). However, if I then press hoktey 2 to launch a shader editor (which otherwise has the same settings as the AB) the opened AB area turns into the shader editor at approximately 25% of the viewport instead of the 50% that the AB area was occupying.
In the previous PME version, doing the same as above resulted in the shader/AB area to expand by seemingly random amounts depending on the window size e.g. AB would initially take 50% of the area, but after pressing hotkey 2, the shader editor would replace the AB area with say 70% of the viewport space.
I donβt know how many people use this feature, but it would be amazing if swapping over the editors with hotkeys would result in a more consistent experience. I understand that I might not be using his feature how it was designed, but doing it this way is so convenient sometimes.
Thanks so much for your help!
β€οΈ 1 likes