Post #5505: Is there some way to separate geo nodes from shader nodes? I would like to avoid
๐ Metadata
- Author: PSYCH0S0CIAL
- Date: 2025-07-04 22:41:15
- Type:
question - Quality Score: 6/10
- Replies (1): post_05506
๐ท๏ธ Tags
pie-menu intermediate unsolved
โ๏ธ Related PME Features
- Pie Menu Editor
- Hotkey Configuration
๐ฌ Content
Is there some way to separate geo nodes from shader nodes? I would like to avoid assigning workspace as I dont really use them and currently everything falls under โnode editorโ category so pies are shared in between and obviously not everything can work in both