Post #5505: Is there some way to separate geo nodes from shader nodes? I would like to avoid

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pie-menu intermediate unsolved

  • Pie Menu Editor
  • Hotkey Configuration

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Is there some way to separate geo nodes from shader nodes? I would like to avoid assigning workspace as I dont really use them and currently everything falls under โ€œnode editorโ€ category so pies are shared in between and obviously not everything can work in both


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