📋 Metadata
- Author: PSYCH0S0CIAL
- Date: 2025-07-04 22:41:15
- Type:
question - Replies (1): post_05506
💬 Content
Is there some way to separate geo nodes from shader nodes? I would like to avoid assigning workspace as I dont really use them and currently everything falls under “node editor” category so pies are shared in between and obviously not everything can work in both