Post #5316: I had to come up with quite simple and illustrative example in default blender c
๐ Metadata
- Author: Antony
- Date: 2024-12-03 19:52:28
- Type:
answer - Quality Score: 8/10
- Reply to: post_05314
- Replies (2): post_05322, post_05363
๐ท๏ธ Tags
hotkeys configuration conflicts intermediate unsolved
โ๏ธ Related PME Features
- Hotkey Configuration
- Stack Key Editor
- Pie Menu Editor
๐ฌ Content
I had to come up with quite simple and illustrative example in default blender config you could reproduce.
Letโs say we want to use MMB for 2 things in Geometry Nodes layout:
- Pan View (default)
- Connect a node to the Groupe Output
To do so we have to add new keymap item in Node Editor: node.connect_to_output
Should look this way:

But it wonโt work because of the Press
To make it workable we have to change both Press to the following:

You can play with different combinations.
Here is my config (with the problem Iโve mentioned above that either Blender or PME canโt save Click event and revert it back to Press every time I restart Blender):
If you need I can look for additional use-cases form my Industry Compatible Alt-Maya navigation keymap.
โค๏ธ 2 likes
2024-12-03_30648ร601 53.3 KB