Post #5216: In the PME properties, create a Bool property and set the following code:

📋 Metadata

  • Author: Pluglug
  • Date: 2024-08-21 11:07:13
  • Type: answer
  • Quality Score: 8/10
  • Reply to: post_05214

🏷️ Tags

property-editor scripting advanced v4-2-x unsolved

  • Property Editor
  • Python Scripting

💬 Content

In the PME properties, create a Bool property and set the following code:

# Getter
ts = C.scene.tool_settings; return ts.use_mesh_automerge and ts.use_mesh_automerge_and_split

# Setter
ts = C.scene.tool_settings; ts.use_mesh_automerge = ts.use_mesh_automerge_and_split = value

There is currently no fix for version 4.2. As for roaoao’s whereabouts, I’m not aware of any updates. I hope they’re doing well…


❤️ 2 likes


🔗 View on Blender Artists