📋 Metadata
- Author: Adam_Szalai
- Date: 2022-11-13 15:26:17
- Type:
question
💬 Content
Hey there!
I would like to create a vertex group and then rename the group via PME.
I can’t figure out how can i rename vertex group. I even checked python, but can’t combine the bpyops and the variables at the python manual 
What i would like to do is:
1- to create a bevel modifier driven with a certain named vertex group
2-add or remove vertices to that named vertex group only
Plus, it’s not really a PME thingy, but maybe You aware with something similar:
is there any way to cache (freeze) my modifier list with a modifier above (below in the modifier menu haha) and work with that freezed mesh?
Because now i have to freeze all my face realted modifiers if i want to create a proper uv, material or transfer normal on my mesh.
Thank You for your answer in advance!