Post #4566: Hey there!

πŸ“‹ Metadata

  • Author: Adam_Szalai
  • Date: 2022-11-13 15:26:17
  • Type: question
  • Quality Score: 6/10

🏷️ Tags

intermediate unsolved macro

  • Python Scripting
  • Macro Editor

πŸ’¬ Content

Hey there!

I would like to create a vertex group and then rename the group via PME.
I can’t figure out how can i rename vertex group. I even checked python, but can’t combine the bpyops and the variables at the python manual :stuck_out_tongue:

What i would like to do is:
1- to create a bevel modifier driven with a certain named vertex group
2-add or remove vertices to that named vertex group only

Plus, it’s not really a PME thingy, but maybe You aware with something similar:
is there any way to cache (freeze) my modifier list with a modifier above (below in the modifier menu haha) and work with that freezed mesh?
Because now i have to freeze all my face realted modifiers if i want to create a proper uv, material or transfer normal on my mesh.

Thank You for your answer in advance!


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