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Motiomancer:

'INVOKE_DEFAULT', True

Wow!!!
Thank you so much!
Maybe it’s easy question for others but I haven’t see how to do that for a while.
I can’t say how much you helped me. Thank you again!

Finally I editted your command so that loop cut slide work more as expected.

bpy.ops.object.mode_set(mode='EDIT'); bpy.ops.mesh.loopcut_slide('INVOKE_DEFAULT', True, TRANSFORM_OT_edge_slide={'release_confirm': False})

Now I guess I can implement quick trigger in object mode for other operations like bevel, knife, subdivide, and so on!


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