📋 Metadata
- Author: tukor
- Date: 2020-05-07 22:16:58
- Type:
question - Reply to: post_03283
- Replies (1): post_03285
💬 Content
roaoao:
Hi @tukor,
Use addon’s module name as a name for the button (egmesh_f2) and use this code inCustomtab (Blender 2.80+):addon = slot; import addon_utils as au; info = au.module_bl_info(au.addons_fake_modules.get(addon)); is_enabled = addon in {a.module for a in
Hi there!
Could you give me an example with a real thing?
Lets say i want to use this for “boxcutter” addon
I read that code, and i have no clue where i have to put the name of my plugin LOL