Post #2877: Thank you!!!
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📋 Metadata
- Author: Flattiefolks
- Date: 2019-11-16 16:22:40
- Type:
question - Quality Score: 7/10
- Reply to: post_02875
🏷️ Tags
⚙️ Related PME Features
- Popup Dialog Editor
- Macro Editor
- Python Scripting
💬 Content
Thank you!!!
I ‘ve been able to turn your scripting suggestions into a fully installable blender add-on after dealing with some “ upgrade to 2.8x required ” error and fixing it with these bl_info lines:
bl_info = {
“name”: “Addon Name”,
“category”: “Object”,
“blender”: (2, 80, 0)
}
Your further help has also allowed me to hide these unhandy workspaces tabs on the top bar, but unfortunately did not hide or remove the whole top bar area.
At first, I wanted to remove the entire top bar in benefit of some more space for other important view elements. But now I must face two more issues at blender 2.80:
1.) Blender 2.80’s top bar may probably better not to be removed at all. Because it contains blender’s core menu (file, edit, window, render, help) & both individual select menus for scenes & view layers. After removing those menus, I would not know how to re-access them somehow better or anywhere else. 
2.) After managing to select workspaces (ex-2.79-screens) via drop-down menu, which is not provided by default in blender 2.80 anymore, I need each workspace being connected to a determined scene E.g. when selecting workspace A blender should load scene 1 , then selecting workspace B would automatically load its connected scene 2. etc. 
Any ideas to assign scenes to individual workspaces or to trigger scene loading by workspace selection?
Looks like I’m not the only user being concerned with the matter: