Post #2856: [![image](https://blenderartists.org/uploads/default/optimized/4X/9/6/f/96f0e9af

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v1-20-x stack-key hotkeys conflicts advanced unsolved

  • Stack Key Editor
  • Pie Menu Editor
  • Hotkey Configuration

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imageimage792×204 42.1 KB

I’ve got a lot of pie menus for different modes set to my Tab (Drag), so pressing Tab just toggles between edit and object mode. It’s great this way, but: in Sculpt (and particle) mode it goes into Edit mode on the first press, and object mode on the second, which is a problem with very heavy sculpts. So I add a Stack Key that maps Tab (Click) only in those modes, to go straight to Object mode.
This works great, except: now Tab in Object mode no longer works.

As you can see, this should not be the case, as my Stack Key is only meant to function in Particle and Sculpt mode, any idea why this is overriding the default Tab?

I also tried to add another Stack Key for Object mode, which works great, except… now my stack key for Sculpt mode no longer functions :man_facepalming:

I’m lost, any idea?

I’ve linked to my Export on my Github here: https://github.com/Michaelknubben/Blender-PME/blob/master/Peamenus_BL28.json
If anyone wants to use any of my menus, feel free! I’ll add some images showing what it all does soon, but I’ve only just made this public.

edit: ffs. It also broke my Gpencil pie:
image

I should add that this is 2.81 beta

On another note: having all the active tools listed under the Keymap Context is just such a drag. Could you separate those out into a list at the bottom of the dropdown?

edit: This is happening with a lot of stuff. I also just noticed it with the Proportional pie. Set to Click Drag, but still the regular O hotkey is being blocked…
image


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