📋 Metadata
- Author: Pinhead
- Date: 2019-03-12 13:33:59
- Type:
question - Replies (1): post_02016
💬 Content
Hey,
i want to create top toolbar in shader editor.
When i try to add node (for example noise texture) shift+a right click on noise texture and Pie Menu Editor, choose Top Toolbar and button is inactive.
In PME preferences in Top Toolbar button have command:
bpy.ops.node.add_node(type=‘ShaderNodeTexNoise’, use_transform=True)