Post #1975: Thanks You so Much 
the solution you provide allows me to get visual feed back and work just fine.
I take the property you create an put it in the Menu of a popup dialog getting this
Curen%20Colection%20ty1919×1080 886 KB
Grate but steal a disadvantage from blender 2.79 and it should not be so i design this

A: add a second row of properties
B: Nice to have a separator in between
C: A selector for the Parent Layer, this parent layer contains the layers of the squares below. So the getter should call the children layer of the selected one
D: A search for layer, to set it as parent
E: a tool i call “quick view” let you set the last collection view configuration in other words undo it. bot just 1 time and no possibility to redo
F: when you un-hide a collection using the provide script also un-hide children layers ignoring if this ones where hide or un-hide. Wold be nice if not just set as visible every child layer but also preserve hide what was hide
this items are prioritized base on Doable and Usage Improvement
Please Roaoao i will appreciate your help no matter how much do
also this are some others
Why to do this
the problem
well the lack of layers to properly sectment the project, or how annoying is check layer by layer some one else project because no layers name are the problems this new layer or collection system solve. But for a modeler the new ui, the new interaction method is painfully slow and clumsy as it take so much screen space on the drop down menu even whit just 10 or 15 collections and in the outliner view a single collection an return in to a multi collection view can take like a minute
My Proposal
Display the required information in a more efficient way
Reduce User Fatigue (very important aspect) by putting right on the cursor the required options
Allows you to Correlate things in a no lineal way
Provide quick asses to children collections and a major number of collections
Deal whit the lack of layer information using the “Quick View tool”
Avoid Distraction
you don’t have to choose dis system is an option design for modelers to iterate faster. You don’t have to stop naming your layers and sub layers and if working in a feature film whit 1000 objects no problem the new system is grate for that
that is it 