Post #1340: I think I’ve found a bug:
📋 Metadata
- Author: Michael_Knubben
- Date: 2018-04-25 01:21:52
- Type:
bug_report - Quality Score: 7/10
- Replies (1): post_01341
🏷️ Tags
v1-14-15 pie-menu pie-menu-settings intermediate unsolved
⚙️ Related PME Features
- Pie Menu Editor
- Modal Editor
- Debug Mode
- Property Editor
- Python Scripting
💬 Content
I think I’ve found a bug:
When I set a pie to have a specific radius in it’s settings, and then open another (non-PME) pie menu, it inherits the radius, rather than take it from Blender’s settings.
Moving the viewport a bit resets it, but not always!
There’s also another problem I’ve been having where Debug Mode will get enabled, and every click I make in the PME interface will pop up the debug menu (where you add something to the current Pie). Only a full restart of Blender (so not just a new file) fixes this, and I haven’t been able to figure out when or why it happens!
edit: added link to GIF
https://i.imgur.com/eQqopVI.gifv
Another thing I can’t get to work:
https://i.imgur.com/EU9Zmb4.png
When I add that to a pie menu, it shows up as grayed out, both in edit and object mode
As for the smoothness problem, I tried adding undo redo, and it doesn’t seem to have worked:
{
“menus”: [
[
“Subdivide / Unsubdivide”,
“Mesh”,
“alt+W”,
[
[
“Subdivide”,
“INVOKE”,
“”,
“bpy.ops.mesh.subdivide()”
],
[
“Delta = 0”,
“INVOKE”,
“”,
“delta = 0”
],
[
“Undo and Redo”,
“UPDATE”,
“”,
“bpy.ops.ed.undo_redo(TRUE)”
],
[
“Subdivide / unsubdivide”,
“UPDATE”,
“”,
“bpy.ops.mesh.unsubdivide() if delta <0 else bpy.ops.mesh.subdivide(smoothness=0.0); delta = 0”
],
[
“Smoothness”,
“PROP”,
“WHEELUPMOUSE;;;0.10000000149011612;”,
“C.active_operator.smoothness”
],
[
“Delta”,
“PROP”,
“MOUSEMOVE;-10.0;10.0;;”,
“delta”
],
[
“Make Normals Consistent”,
“FINISH”,
“”,
“bpy.ops.mesh.normals_make_consistent(inside=False)”
],
[
“On Cancel”,
“CANCEL”,
“”,
“bpy.ops.ed.undo()”
]
],
“MODAL”,
“mo?confirm=True”,
“PRESS”,
“”,
“”
]
],
“version”: “1.14.15”
}