Post #798: ![](https://blenderartists.org/user_avatar/blenderartists.org/mmaaxx/48/7990_2.p

📋 Metadata

  • Author: roaoao
  • Date: 2017-08-24 00:16:06
  • Type: discussion
  • Quality Score: 8/10
  • Reply to: post_00797

🏷️ Tags

v1-14-0 macro ui-design intermediate

  • Macro Editor
  • Pie Menu Editor
  • Python Scripting
  • Hotkey Configuration

💬 Content

MmAaXx:

I really hope this addon will be available also for 2.8 no matter if I have to rebuy it!

PME 1.14.0 will support Blender 2.8.
All updates will always be free but you can support the development by re-buying the addon ;).

Pior:

The button itself should be labelled “delete all menus”, and placed somewhere in the UI further away from the more frequent operations and switches

I’m going to add a feature to restore deleted items.
But you are right. I’ll move that button to the drop-down menu.

Pior:

what does the little “white paper sheet with a glowing spark” toggle button actually does ?

When it’s enabled PME shows new list items only. Useful when you want to find just imported or created menus.

Pior:

Regarding Dyntopo : is there a way to turn it on and off explicitly, rather than relying on the toggle ? Probably by adding some if/then/else to detect if it is mode is enabled in the first place ? I feel like this would be necessary for any macro involving this mode.

You can use this code to enable dyntopo:

not C.sculpt_object.use_dynamic_topology_sculpting and bpy.ops.sculpt.dynamic_topology_toggle()

Disable dyntopo:

C.sculpt_object.use_dynamic_topology_sculpting and bpy.ops.sculpt.dynamic_topology_toggle()

Pior:

Here is a way to clarify that and make it more easily discoverable :
[ATTACH=CONFIG]496014[/ATTACH]

Yes, I need to rename this tab somehow. The problem is that it can be any item from PME list (not just a menu or a macro).
Maybe ‘Sub-Item’?


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