Post #507: hello roaoao,
📋 Metadata
- Author: rhyging5
- Date: 2017-01-06 17:08:54
- Type:
bug_report - Quality Score: 7/10
- Replies (1): post_00508
🏷️ Tags
conflicts intermediate unsolved
⚙️ Related PME Features
- Pie Menu Editor
- Hotkey Configuration
💬 Content
hello roaoao,
when working in weight paint, many often, a mesh and armature are selected at the same time. So here there is a conflict opening menus with the same keypressed but diferents contexts ( weight paint context vs. pose context menu).
Despite the mesh is the real one selected and the armature is only active (and in pose mode), the code gives priority to opening the pose context menu instead the weight paint context menu in the weight paint mode, which is not the ideal.
I know that is not a big deal. Some solution would be to change the keymap. But maybe is possible to solve that kind of conflict easily.
thanks and regards!