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Mighty Pea:

Are there any plans for an easier ability to set context-sensitivity?
Right now I’m trying to make a context menu that shows a different menu per context, and I’ve only got it set up for object/face/edge/vertex (with your external script you shared), and to set it up for other modes, object contexts (mesh, lamp, camera etc) and window types

I’ll add some tools/examples for that in the next version. It will be released today/tomorrow.


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